Tecci’s tests
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| Author | Engine | Identifier | Code | Time control | Results
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| Tecci | WakWak | main | diff ↗ | 40.0+0.40 |
Elo: 1.21 +- 3.39 (95%) [N=10000] Games: 10010 W: 3170 L: 3135 D: 3705 Ptnml(0-2): 102, 804, 3170, 815, 114 |
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Add cuckoo based upcoming repetition detection (#218)
Co-authored-by: Ellie <lewisfulterer@gmail.com>
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| Tecci | WakWak | prefetch | diff ↗ | 4.0+0.04 |
LLR: 0.19 (-2.25, 2.89) [0.00, 4.20] Games: 3216 W: 1098 L: 1077 D: 1041 Ptnml(0-2): 76, 266, 897, 299, 70 |
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forgot about other platforms
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| Tecci | WakWak | nmr-no-upper | diff ↗ | 8.0+0.08 |
LLR: -1.71 (-2.25, 2.89) [0.00, 4.20] Games: 4946 W: 1689 L: 1759 D: 1498 Ptnml(0-2): 133, 485, 1299, 431, 125 |
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no NMR when TT indicates a fail low
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| Tecci | WakWak | frac-tunables | diff ↗ | 40.0+0.40 |
LLR: 2.90 (-2.25, 2.89) [0.00, 4.20] Games: 8280 W: 2877 L: 2704 D: 2699 Ptnml(0-2): 157, 726, 2235, 831, 191 |
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remove the tuning stuff
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| Tecci | WakWak | frac-tunables | diff ↗ | 8.0+0.08 |
LLR: -2.26 (-2.25, 2.89) [0.00, 4.20] Games: 25842 W: 9061 L: 9081 D: 7700 Ptnml(0-2): 798, 2412, 6487, 2460, 764 |
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remove the tuning stuff
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| Tecci | WakWak | frac-tunables | diff ↗ | 40.0+0.40 |
Tuning 175 Parameters 5000/5000 Iterations 20000/20000 Games Played |
| Tecci | WakWak | frac-tunables | diff ↗ | 8.0+0.08 |
LLR: -2.26 (-2.25, 2.89) [-4.20, 0.00] Games: 13872 W: 4793 L: 4972 D: 4107 Ptnml(0-2): 445, 1365, 3462, 1252, 412 |
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make some tunables fractional
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| Tecci | WakWak | frac-tunables | diff ↗ | 8.0+0.08 |
LLR: 2.90 (-2.25, 2.89) [-4.20, 0.00] Games: 14206 W: 5078 L: 4977 D: 4151 Ptnml(0-2): 434, 1263, 3628, 1324, 454 |
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make some tunables fractional
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| Tecci | WakWak | aggro-fp | diff ↗ | 8.0+0.08 |
LLR: 2.90 (-2.25, 2.89) [0.00, 4.20] Games: 2900 W: 1106 L: 936 D: 858 Ptnml(0-2): 66, 231, 739, 295, 119 |
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that margin seems a bit high
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| Tecci | WakWak | noisy-dcp | diff ↗ | 8.0+0.08 |
LLR: -0.81 (-2.25, 2.89) [0.00, 4.20] Games: 2566 W: 888 L: 921 D: 757 Ptnml(0-2): 76, 245, 670, 220, 72 |
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noisy DCP
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| Tecci | WakWak | less-aggro-qsdcp | diff ↗ | 8.0+0.08 |
LLR: -0.32 (-2.25, 2.89) [0.00, 4.20] Games: 158 W: 48 L: 63 D: 47 Ptnml(0-2): 3, 21, 45, 8, 2 |
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that threshold seems a little aggressive
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| Tecci | WakWak | true-mate-score | diff ↗ | 8.0+0.08 |
LLR: -0.67 (-2.25, 2.89) [-4.20, 0.00] Games: 19086 W: 6695 L: 6805 D: 5586 Ptnml(0-2): 567, 1741, 5030, 1645, 560 |
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store true mate scores to TT
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| Tecci | WakWak | check-lmr-1024 | diff ↗ | 8.0+0.08 |
LLR: 2.89 (-2.25, 2.89) [0.00, 4.20] Games: 27028 W: 9719 L: 9454 D: 7855 Ptnml(0-2): 811, 2418, 6853, 2559, 873 |
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increase check LMR to 1024
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| Tecci | WakWak | ldp-quiet-hist | diff ↗ | 8.0+0.08 |
LLR: -1.08 (-2.25, 2.89) [0.00, 4.20] Games: 13000 W: 4547 L: 4554 D: 3899 Ptnml(0-2): 398, 1255, 3214, 1222, 411 |
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use quiet hist in LDP
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| Tecci | WakWak | aggro-udp | diff ↗ | 40.0+0.40 |
LLR: -0.80 (-2.25, 2.89) [0.00, 4.20] Games: 3034 W: 1025 L: 1055 D: 954 Ptnml(0-2): 77, 299, 790, 279, 72 |
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lower UDP threshold
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| Tecci | WakWak | dcp-quiet-hist | diff ↗ | 8.0+0.08 |
LLR: -2.29 (-2.25, 2.89) [0.00, 4.20] Games: 5850 W: 2020 L: 2121 D: 1709 Ptnml(0-2): 192, 561, 1492, 516, 164 |
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make shit fractional
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| Tecci | WakWak | aggro-udp | diff ↗ | 8.0+0.08 |
LLR: -2.26 (-2.25, 2.89) [0.00, 4.20] Games: 5336 W: 1823 L: 1925 D: 1588 Ptnml(0-2): 183, 510, 1349, 478, 148 |
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lower UDP threshold
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| Tecci | WakWak | noisy-lmr | diff ↗ | 8.0+0.08 |
LLR: -2.25 (-2.25, 2.89) [0.00, 4.20] Games: 3346 W: 1120 L: 1233 D: 993 Ptnml(0-2): 138, 322, 824, 293, 96 |
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new bench
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| Tecci | WakWak | udp-imp | diff ↗ | 8.0+0.08 |
LLR: -1.78 (-2.25, 2.89) [0.00, 4.20] Games: 3940 W: 1346 L: 1427 D: 1167 Ptnml(0-2): 131, 391, 979, 366, 103 |
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lower UDP threshold when improving
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| Tecci | WakWak | udp-duck-count | diff ↗ | 8.0+0.08 |
LLR: 2.90 (-2.25, 2.89) [-4.20, 0.00] Games: 4408 W: 1634 L: 1491 D: 1283 Ptnml(0-2): 136, 352, 1100, 465, 151 |
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only skip new unique ducks in UDP
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| Tecci | WakWak | ump-imp | diff ↗ | 8.0+0.08 |
LLR: -1.02 (-2.25, 2.89) [0.00, 4.20] Games: 10640 W: 3773 L: 3786 D: 3081 Ptnml(0-2): 343, 958, 2721, 965, 333 |
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lower UMP threshold when improving
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| Tecci | WakWak | hindsight-red | diff ↗ | 8.0+0.08 |
LLR: -1.81 (-2.25, 2.89) [0.00, 4.20] Games: 8998 W: 3155 L: 3218 D: 2625 Ptnml(0-2): 292, 831, 2296, 808, 272 |
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hindsight reduction
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| Tecci | WakWak | quiet-see-hist | diff ↗ | 8.0+0.08 |
LLR: -1.74 (-2.25, 2.89) [0.00, 4.20] Games: 8130 W: 2873 L: 2937 D: 2320 Ptnml(0-2): 289, 760, 1991, 776, 249 |
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adjust quiet SEE pruning margin by history
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| Tecci | WakWak | hindsight-ext | diff ↗ | 8.0+0.08 |
LLR: 2.94 (-2.25, 2.89) [0.00, 4.20] Games: 17754 W: 6387 L: 6152 D: 5215 Ptnml(0-2): 534, 1642, 4387, 1683, 631 |
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hindsight ext
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| Tecci | WakWak | in-check-fix | diff ↗ | 8.0+0.08 |
LLR: 2.93 (-2.25, 2.89) [-4.20, 0.00] Games: 11722 W: 4215 L: 4102 D: 3405 Ptnml(0-2): 344, 1082, 2929, 1129, 377 |
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pretty sure ur still kind of being checked even if the duck is blocking it cuz u gotta either evade or still block with the duck
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